

Look for doors around the map with the same Afterlife symbol on them. Once someone (or the whole team) makes it to the bridge and Pack-A-Punch machine, all machines will turn on. In fact, this is the map's only source of power until you fly over to the bridge. Electricity can also be used to power up volt meters around the map for various utilities. The electricity that you fire does not kill zombies, but teleports them elsewhere. If you have a Afterlife when you get down you automaticly go to Afterlife. At the end of each round, one more will be added, up to a max of three. The number at the bottom right corner of the screen will show how many Afterlifes you have left. However, if you are downed by zombies, you will lose all perks when revived! Make note: If you down yourself when interacting with a power box, you will keep your perks when you revive.


Any longer, and you will go down and will need a team mate to revive you. Use the blue symbol at the bottom of the screen as an afterlife length meter. While in the afterlife, you can walk, levitate, shoot electricity and revive yourself for up to 60 seconds or shorter. When downed, or when you interact with a power box, you will be able to enter the Afterlife. Afterlife MechanicĪ new feature, or mechanic, for Mob of the Dead is the Afterlife. For a list of Easter Eggs for this map, see the Mob of the Dead Easter Eggs page.
